Sunday, 14 July 2013

Games update

Slut Royale - I've been approached by someone who wants to take the game and develop it into their own ideas. Since this is going to be sitting on the shelf for a long time I've given them the permission to pick up the torch. I'm not going to give any further detail away as it is in a very early planning stage, but I will be providing some assistance with the project in a mostly editorial capacity.


Souls of Gaia - To begin with I've renamed it to Daemon Quest. The original title was a little obscure and had more to do with the original concept. I think Daemon Quest is much clearer about what this game is about and sounds a lot better too.

I know that no one wants to hear this, but the release date for Daemon Quest has slipped into Autumn. The game is still progressing at about 500 words a week, but life is getting in the way a lot more and it's going to continue that way for quite a while. I've put something together that I'll release pretty soon that should hopefully keep people interested in the mean time and will also provide an opportunity to be selected for beta testing.

To give people a rough idea of the size of this game (since there isn't going to be a demo), there are currently 193 images, about 6000 words and the filesize is just under 20MB. The finished product will have about 220 images and 10000 words.

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