Thursday, 25 April 2013

Development is back on!

I apologise for a general lack of updates since my 'brief' hiatus. I have had a complete internet outage this week, but that hardly explains the rest of this month!

Basically, I've been slacking off of development and been playing the Fallout series from the very start. It's the first time I've ever played games in that franchise and I must say that I'm absolutely loving them. I've completed Fallout 1 and 2 (twice - the replayability is amazing) and was going to start on Fallout 3 when, fortunately for you guys, my computer kept overheating. So it's back to development!

My break has definitely done me some good. Replaying the current content in the game has felt much clearer in what works and what doesn't. Most of it does work, but the dialog feels lame, especially after playing the Fallout games. I'm currently experimenting with a new way for the dialog to work in my game which, if it works, will be a lot easier to add conversation branches to and will hopefully get my writing to flow a little more freely.

That's it for now. I'll update next when I've finished experimenting with my new dialog system.

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